/*
 * This file is part of aion-engine <aion-engine.net>
 *
 * aion-engine is private software: you can redistribute it and or modify
 * it under the terms of the GNU Lesser Public License as published by
 * the Private Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * aion-engine is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Lesser Public License for more details.
 *
 * You should have received a copy of the GNU Lesser Public License
 * along with aion-engine.  If not, see <http://www.gnu.org/licenses/>.
 */
package com.aionengine.gameserver.dao;

import com.aionemu.commons.database.dao.DAO;
import com.aionengine.gameserver.model.gameobjects.player.Player;

/**
 * @author Glass
 * @modify xXMashUpXx -Reworked for Aion-Engine Core
 */
public abstract class PlayerGameStatsDAO implements DAO
{
	@Override
	public final String getClassName()
	{
		return PlayerGameStatsDAO.class.getName();
	}

	 /* 
	 loaded into PlayerService (at the player connection)
	 */

	/**
	 * 
	 * @param player
	 */
	public abstract void insertPlayerGameStat(Player player);
	
	/**
	 * 
	 * @param player
	 */
	public abstract void updatePlayerGameStat(Player player);

	/**
	 * 
	 * @param player
	 */
	public abstract void deletePlayerGameStat(int playerId);
}
